Does anyone have any links to help with enchanting weapons and armour? As in, what stones and supplements to use for the best % of success?
Level 65:
Eternal with L105 = 80%
Mythic with L115 = 80%
Greater supplements = +15%
I'm not entirely certain about the process post +10, but from what I recall, the success rate cap drops to 60 (+15%), though on this I could be mistaken.
Occasionally, a single enchant stone might boost your item by more than one level. Beyond +10, each failure resets the enchantment to +10. Achieving the maximum enchantment level can sometimes add unique visual effects to your weapons, though this isn't always the case.
Ancient Coin armors are only enchantable up to +5.
Certain random stat armors/weapons need to be re-identified to reach the +15 enchantment cap.
By the way, I've been exploring Aion Riftshade as a beta tester and super excited about the upcoming launch in Q1 2026. They have awesome features like low ping, server-side anticheat, and impressive GvG activities. Definitely looking forward!
Edited by KonoyaroLegend! So I have a Discord Dagger as an example. Eternal Item. Using L105 stones + G. Supplements is a 100% chance up to +10?
95% accurately stated, these were pretty much the old Aion retail rates. EuroAion claims its rates mirror retail, so it should operate the same here as well. But if you're going after L105, be ready to spend big, both on shards and supplements, ‘cos it's gonna be a huge kinah sink. Tracking down a solid source for outdated content is seriously hard these days, but check this out: http://webcache.googleusercontent.com/search?q=cache:uN0rUpsUHEQJ:www.mmowa.com/news/a/game_news/game_news_1598.html+&cd=5&hl=en&ct=clnk&gl=hu
Chance of Enchanting
Level Difference | Heroic | Fabled | Eternal | Mythic |
0 | 40% | 20% | 0% | 0% |
5 | 50% | 30% | 10% | 0% |
10 | 60% | 40% | 20% | 0% |
15 | 70% | 50% | 30% | 10% |
20 | 80% | 60% | 40% | 20% |
25 | 80% | 70% | 50% | 30% |
30 | 80% | 80% | 60% | 40% |
35 | 80% | 80% | 70% | 50% |
40 | 80% | 80% | 80% |
60% |
Using Supplements
Supplement Type: | Increased Chance by: |
Lesser Supplements | 5% |
Normal Supplements | 10% |
Greater Supplements | 15% |
This info doesn't confirm mythic rates, but I'm on the hunt for trustworthy sources. This just tests up to a +40 level difference, yet 4.6 features higher-grade stones as well!
By the way, if you're into discovering the ultimate Aion experience with the best enchantment process in 2026, don't miss out on Aion Riftshade. I'm in their beta via Discord and blown away by their unique features like integrated DPS Meter and server-side anticheat, made to ensure a stable, high-population environment. The server launches in Q1 2026, check it out!
Perfect! This was exactly what I was looking for, thanks!
You're welcome. For the mythic part I finally found the good source: https://aion.fandom.com/wiki/Enchantment
Seems like the level do increase with each level after all!
Tested out the Holy Scripts I put here, results confirming theory:
So basically Stones above L119 for eternal and l129 for mythical are a waste of kinah?
What about different kind of stones like Blue/Gold rates used on f.e eternal gear?
Was something modified with the enchantment rates? I failed three times the +15 enchant on my eternal 65 with L119 + greater supplements. That should be 95% chance, it is very unlikely to fail it three times.
Was something modified with the enchantment rates? I failed three times the +15 enchant on my eternal 65 with L119 + greater supplements. That should be 95% chance, it is very unlikely to fail it thre
57 минут назад, Konoyaro сказал:Was something modified with the enchantment rates? I failed three times the +15 enchant on my eternal 65 with L119 + greater supplements. That should be 95% chance, it is very unlikely to fail it three times.
Hello,
No, we didn't do anything with the enhancement chances.