The intention is for boxes to not spawn if at least one of the keeps is red. Speaking for Odin faction (I'm the siege leader for Odin Elyos), I directed my faction to defend the divine fort so players don’t merely camp on their Guardian General for PvE post-siege. Sieges should prioritize mass PvP, not exploiting specific mobs or chests while the rest of your side does the hard work to even enable those mobs/chests (like capturing forts or reaching certain Marchutan's Blessing levels). Most of Odin Elyos voiced dissatisfaction regarding the GP chests, so it's logical for me to prevent their appearance.
Indeed, Siege should center around PvP, absolutely correct.. BUT Siege should equally be about striving for victory. Spending half the Raid-time in GF for mere "peanuts" seems unrewarding. Because those who are present for only 2-3 min and hit the gate or 1-2 people will probably earn an almost identical reward.
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Sieges are about massive PvP, not farming particular mobs.......
And it's rather amusing that you initiated Siege with honor point mobs on Saturday 
The key issue lies with the whole honor point system. But deliberately losing (because a red GF signifies a loss) feels wrong in any game ...
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