Whenever I hit the play button after picking a character, my game just crashes. I've attached the logs for reference
...
--- Starting Sound System Creation ---
CRYSOUND VERSION=0.000000
1 - 8=0<8:8 (2- Scarlett 2i4 USB)
2 - 8=0<8:8 (3- High Definition Audio Device)
CRYSOUND Driver: 8=0<8:8 (2- Scarlett 2i4 USB)
Font initialization complete
Entity system set up
Animation System initialized successfully
Initiating 3D Engine
WARNING: Could not find template shader 'Aion_Char_Face' for 'aion_char_face_root'
Error: Shader template not found: Aion_Char_Face
Full material name: Aion_Char_Face_root
WARNING: No declaration for public parameter 'flame_amplitude' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'flame_size_horz' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'flame_size_vert' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'rounding' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'roundingoffset' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'flame_amplitude' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'flame_size_horz' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'flame_size_vert' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'rounding' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'roundingoffset' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_weapon_lowflamefs1'
WARNING: No declaration for public parameter 'flame_amplitude' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'flame_size_horz' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'flame_size_vert' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'rounding' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'roundingoffset' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'flame_amplitude' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'flame_size_horz' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'flame_size_vert' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'rounding' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'roundingoffset' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_weapon_lowflamefs2'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_monflame_base'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_monflame_lowfs1'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_monflame_lowfs1'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_monflame_lowfs1'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_monflame_lowfs1'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_monflame_lowfs1'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_monflame_lowfs1'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_monflame_lowfs1'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_monflame_lowfs1'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_monflame_lowfs1'
WARNING: No declaration for public parameter 'flash_speed' for shader 'aionmrt_monflame_lowfs1'
WARNING: No declaration for public parameter 'shift_speed_x' for shader 'aionmrt_monflame_lowfs1'
WARNING: No declaration for public parameter 'shift_speed_y' for shader 'aionmrt_monflame_lowfs1'
Lights being removed ...
--- GPU Info starts ---
VendorID = 32902, DeviceID = 39528, RevisionID = 1, Vendor describes = Intel(R) UHD Graphics
GPUQuality = 4112
--- GPU Info ends ---
--- Advanced GPU Info starts ---
VendorID = 32902, DeviceID = 39528, RevisionID = 1, Vendor describes = Intel(R) UHD Graphics
GPUQuality = 4112
--- Advanced GPU Info ends ---
-----------------------------------------------------------------
Client : AION64
Engine : MRT
Loading Game.dll
Starting CryGetProcAddress
Ending CryGetProcAddress
ERROR: Unable to open file(errno. 2) data/strings/client_strings_override.xml
IGNORED: Failed to load client string override
[LOADING] Init Thread Ended (1)
DEVMODE is Enabled
g_char_manager=1
Running 0 instances.
[GAME] HotKey Unregister Fail : 1419
[GAME] HotKey Success.
[YETI] No Create Yeti Manager FlagYeti : 0 isYetiManager : 1 YetiType : 0
[PCInfo] MD5 : ќ‹Ґ‡\ЈСBХ6•‘+
[auth] TokenLoginAuthServer : 0
[ERROR] Unable to open file(errno. 2) data\animations\mammoth_anim.xml
[ERROR] Unable to open file(errno. 2) data\animations\giant_anim.xml
If you're tired of crashes and errors with traditional servers, I'd recommend trying Aion Riftshade! I had early access through their Discord and experienced the new server-side anti-cheat, zero bugs, and instant support. Mark your calendars for their launch in Q1 2026!