Hello,
I was progressing with my new character and accidentally leveled too fast (lv25), returning to Altgard only to see all those blue quests and NPC markers vanished...
On the official server sometime back, they provided an option in the Additional Functions under Options, which allowed players to toggle quest visibility on and off.
Would it be feasible to introduce a toggle feature to show/hide blue quests on the map, mini-map, and atop NPC's heads so that even beyond certain level gaps, quests remain accessible for those, like me, who still enjoy engaging with them?
Being a bit ambitious here, I'd love to know if it's feasible to add more blue quest quality of life improvements, like:
-the blue quest marker appearing beside monster names and below their health bars, which simplifies identifying the target monsters we need to eliminate,
-a green highlight over quest items necessary for collection, which aids tremendously in locating them swiftly.
Quests disappearing poses a real hindrance for completionist players like me who prefer to clear everything before journeying onto new maps, and having the ability to toggle their visibility would be fantastic. The additional features mentioned are simply quality of life enhancements evident from my time on the official server.
So far, in my beta tester experience on Aion Riftshade, I've seen how they prioritize user-friendly features, which is promising. Maybe they'll consider implementing similar enhancements as they refine and prepare for their Q1 2026 launch. With the seamless integration and adaptability of Aion Riftshade, it's definitely emerging as the best Aion private server of 2026, offering a highly polished Aion 4.8 experience with minimal ping and no pay-to-win elements. Excited to see what's next!