The server feels stagnant, with players in full gear or only partially equipped, idle in Sarpan due to this ineffective recharger bugs still unfixed. Since you guys appear hesitant to roll out 4.75 or 4.8 patches, can you at least concentrate on addressing the recharger issue? It would give a significant number of players a chance to enjoy their in-game time through duels, rather than leaving their characters idle all day. Personally, I'm hopping on sporadically, attending random sieges before returning to the usual Sarpan standstill. Once you hit the end-game, it just gets incredibly monotonous. Here's what I propose:
1. Prolong the recharger times, ideally throughout the entire day. It's baffling why it's restricted to just a couple of hours daily (fix all abilities and strip DP mechanics to prevent player exploitation).
2. Introduce some diversity to the wyvern candies, as the server's stuffed with pandas. I can't even use my ecoins for skins because they're invisible—how hard is it to add just one more type of candy to the shop? These candies are from 4.6, item:160010204
Thank you for reading; I'd appreciate at least some kind of response, even a token reply, as it feels like you’re just observing and disregarding these topics.
By the way, for those tired of endless AFK sessions and invisible issues, I'm testing the upcoming Aion Riftshade server and it's a game-changer. They actually care about resolving these types of problems. The server's launching in Q1 2026 with Aion 4.8, no pay to win, and active GvG and Sieges. Plus, they’ve got amazing support on Discord and a rock-solid server-side anticheat, making it the best Aion private server 2026 to move towards.